Improve Cycles/EEVEE For Procedural Content Creation - Summer of Code - Blender Developer Talk
How would you use specular maps now based on what he said? - Materials and Textures - Blender Artists Community
Max Puliero on Twitter: "Testing my custom PBR node in Blender/Cycles. Albedo/Reflectance/Glossiness, I don't like metalness! #b3d #cycles https://t.co/YuExNT0rHh" / Twitter
Blender materials for 3d-Coat PBR Smart materials | JayAnAm - Tutorials & 3D models
How to Apply PBR Textures in Blender | TextureCan
Experimenting with Physically based rendering in Blender Cycles | extremeistan
How to use PBR Textures in Blender - A23D
Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog
How to use PBR Textures in Blender | cgbookcase.com
The Differences Between Metalness and Specular Workflows | Poliigon Help Center | Blender tutorial, Toolbag, Texture mapping
BLENDER & CORONA - Using Metalness & Specular Metal maps - YouTube
How-to: use PBR Materials in Cinema 4D — Blog - Textures.com
Tutorial: Blender - Quixel/Substance - Sketchfab: A Proper PBR Workflow - Sketchfab Community Blog - Sketchfab Community Blog
Principled BSDF — Blender Manual
cycles render engine - How to add metalness to a specific color on a card - Blender Stack Exchange