Blender: The drawing backend is being prepared to receive Vulkan : r/vulkan
RedDeadAlice/Simple-Animation-Blender: A 1D animation blender made with Vulkan as graphical back end using ImGUI for UI - Simple-Animation-Blender - Codeberg.org
Future Vulcan absorption - Blender Development - Blender Developer Talk
I've made a simple 1D animation blender (it blends two animations into one at runtime), using Vulkan and ImGui :) : r/vulkan
Alternative rendering backends - Blender Development - Blender Developer Talk
Vulkan Ray-Tracing in Blender with AMD ProRender : r/Amd
More Development Activity Ticking Up Around Vulkan For Blender - Phoronix
Accelerating Cycles using NVIDIA RTX — Blender Developers Blog
Project: Vulkan - Finished Projects - Blender Artists Community
AMD ships Radeon ProRender 2.8 for Maya | CG Channel
The Still Very Early State Of Vulkan For Blender - No Active Developers Working On It - Phoronix
Norbert Nopper on Twitter: "Preparing #Vulkan scene for physically based rendering using #Blender. #Cycles node tree will be exported as #GLSL https://t.co/M7CA5Zw3gP" / Twitter
Blender 2021 Roadmap — Blender Developers Blog
AMD pays Blender at least $140,000 annually and after two years still no Vulkan support and Blender removes all support for AMD GPUs and optimized Blender for Nvidia exclusively. (Cycles X) :